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User Experience/ Product Designer

We’re looking for someone to own the design of our web and mobile Public Library Catalog product.

You might call yourself an Interaction Designer, UX Designer, or Product Designer. The bottom line is that you design frameworks for people to engage in online experiences. You’re well-versed in the tools of the trade, have a strong eye for visual design, and can show the research and thinking that went into whatever you do. You ask good questions, tell a good story, and imagine yourself in someone else’s shoes. You want to make digital products that are the perfect blend of utility and delight.

In this role, you’ll have opportunity to design new features and refresh existing features for web and mobile products that reach millions of public library users all over North America, New Zealand and Australia.

How you’ll make an impact:

  • Own your products from a UX design and strategy perspective
  • Conduct user research and usability testing
  • Work collaboratively with the product team to find the right design for the context
  • Collaborate with the engineering team to determine how best to make your designs a reality through agile iterations
  • Provide visual design specifications, manipulate CSS, and provide guidance and expertise from a graphic/visual design, colour theory, and typographical design perspective
  • Think in terms of patterns, components, and systems to support cross-product design consistency
  • Look for opportunities to improve our product wherever possible through user research, heuristic analysis, competitive analysis, and keeping your eye on established and emerging design patterns

What you’ll bring to the team:

  • 3+ years’ experience designing for the web, preferably with the mobile first/responsive web
  • Ability to take a User-centred approach to what you create without losing sight of business objectives -- It's all about balance
  • Detail oriented (sweat the details) – you know that microinteractions, careful attention to screen text, and the smallest visual design choices can mean the difference between an ok user experience and a great user experience
  • Training and/or experience in graphic/visual design 
  • Empathy for the broadest set of people who use the public library and a desire to serve them by making complex concepts and systems easier to understand
  • Strong communication skills and the ability to help us understand the best course of action based on data, design patterns, etc.
  • An interest in building online communities
  • Comfortable with the idea of working in an Agile development shop 
  • Strong written and verbal communication skills

Bonus Points for:

  • Familiarity with Sketch, Axure RP, or other tool combinations that enable you to iterate and communicate designs in various levels of fidelity
  • Experience with or interest in manipulating HTML and CSS as part of your work
  • An affinity for the core values of public libraries
  • Some experience and/or chops at presenting to groups of colleagues or stakeholders

BiblioCommons is an equal opportunity employer. Accommodations are available upon request to support your participation during all stages of the recruitment process. 


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